Playco is the world’s first instant gaming company, focused on building games that people can play together without any additional app downloads. Below you can find a wide variety of titles I had the pleasure of working on and some of the creative assets I've created along the way.
UI/UX Highlights
I've worked on and contributed to many titles at Playco. From concept to final product, I've had my hand in quite a few projects and found myself succeeding in a very agile work environment. The work I produced spanned across the entire UI/UX spectrum and below you can view infographics of some of my favorite assets.
Card Collections
Below you can view some of the cards I designed and illustrated for one of our most popular titles: Thug Life. These cards were part of a feature in which players could unlock and collect card sets with varying rarities.
LinkedIn Creatives
I was asked by the recruiting team to design creatives for a series of LinkedIn posts. They wanted something "eye-catching" and to include characters from some of our games
and this was the final result.
and this was the final result.
Zoom Games
I had the opportunity to design some game mocks for a Zoom pitch that our studio would produce. Below are the 3 games that I worked on for the pitch. I concepted and designed all of the UI, branding and artwork. I had a 1-week deadline to work on this project and it felt much like a game jam/sprint. Although Zoom only decided to go with one game out of the 10 on the list, I had an amazing and exciting time working on this project.
Cooks & Cards
Below is a four-day project sprint in which I was the sole designer. I had the pleasure of designing all of the UI and developing a working proof of concept. All of the UI was designed in Figma while some illustrative assets were created in Adobe Photoshop. I also worked with some amazing illustrators to bring the characters and cards to life. Although I ran out of time to complete the prototype, you can click the button below to give it a try!